My Curriculum Vitae
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About me |
I am a game developer who creates games in Unity and Unreal and assets in 3DS Max (and occasionally in Blender).
My interests and passions are quite broad. As you can probably guess, I make games (and I enjoy it).
But my main thing is programming, especially Artificial Intelligence.
I have 8 years experience in C# and C++ and 9 years experience in VBS, BAT and Java, 2 years experience in Shader Programming and 1 year experience with Ruby.
I am on my way to create an Artificial Intelligence System using Deep Learning and other Machine Learning Methods based on Artificial Neural Networks that will learn unsupervised and that will be used in my future games.
My interests and passions are quite broad. As you can probably guess, I make games (and I enjoy it).
But my main thing is programming, especially Artificial Intelligence.
I have 8 years experience in C# and C++ and 9 years experience in VBS, BAT and Java, 2 years experience in Shader Programming and 1 year experience with Ruby.
I am on my way to create an Artificial Intelligence System using Deep Learning and other Machine Learning Methods based on Artificial Neural Networks that will learn unsupervised and that will be used in my future games.